Public rankings
Top Players
The strongest records from authenticated public matches played during the last 30 days. Rankings use weighted win rate so a short winning streak does not outweigh a proven record.
Sim lifetime stats
All-time totals from qualifying signed-in public matches.
Players need at least 10 qualifying games to enter the ranking.
Loading rankings…How to read the leaderboard
The ranking uses the same deck and sample-size terms as the Stats page. Here is exactly what each term means and which matches affect the table.
This is the ranking score, not raw win rate. Every weighted record starts with 200 virtual games at 50%, then adds the real results. That makes 5–0 equal 51.2%, while the larger 35–15 record equals 54.0%. More real games give a player’s record more influence.
An archetype is the set of three Legends, regardless of their order or the deck’s name. Decks using the same Legends share an archetype even when the other cards differ. “Most played archetype” is the Legend set that player used in the most qualifying games.
This term appears in Stats. It counts different exact card lists actually played with one saved deck—not saves or renames. A played clone with a new saved-deck ID appears separately, while community Builds combine identical card lists across players.
Sample labels on the Stats page describe only the number of games: small is 1–9, medium is 10–24, and large is 25 or more. They do not judge whether a match is legitimate and do not filter matches.
The leaderboard uses finished public-lobby games between two different signed-in players with a valid result. Players need at least 10 qualifying games in the last 30 days to appear.
A normal game can qualify even if it ends quickly. A current concession or disconnect must reach both five minutes and turn five. For older records missing one measurement, the available measurement is used; a forfeit with neither is excluded.